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#include "graph/template.hpp"
#pragma once
/**
* @brief Graph Template
*/
template <class T>
struct Edge {
int from,to;
T cost;
int idx;
Edge(){};
Edge(int f, int t, T c=1, int i=-1) : from(f), to(t), cost(c), idx(i){}
Edge(int t) : to(t), from(-1), cost(1), idx(-1){}
operator int() const{ return to; }
bool operator<(const Edge &e){ return cost < e.cost; }
};
template <class T>
struct Graph : vector<vector<Edge<T>>> {
Graph(){}
Graph(const int &n) : vector<vector<Edge<T>>>(n){}
void add_edge(int a, int b, T c=1, int i=-1){
(*this)[a].push_back({ a, b, c, i });
}
};
using graph = Graph<int>;
#line 2 "graph/template.hpp"
/**
* @brief Graph Template
*/
template <class T>
struct Edge {
int from,to;
T cost;
int idx;
Edge(){};
Edge(int f, int t, T c=1, int i=-1) : from(f), to(t), cost(c), idx(i){}
Edge(int t) : to(t), from(-1), cost(1), idx(-1){}
operator int() const{ return to; }
bool operator<(const Edge &e){ return cost < e.cost; }
};
template <class T>
struct Graph : vector<vector<Edge<T>>> {
Graph(){}
Graph(const int &n) : vector<vector<Edge<T>>>(n){}
void add_edge(int a, int b, T c=1, int i=-1){
(*this)[a].push_back({ a, b, c, i });
}
};
using graph = Graph<int>;