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#include "data-structure/Treap.hpp"
#include <random>
#include <chrono>
// T0: 元の配列のモノイド
// T1: T0に対する作用素モノイド
template <class T0, class T1>
struct BaseImplicitTreap {
private:
virtual T0 f0(const T0 &, const T0 &) = 0;
const T0 u0;
virtual T1 f1(const T1 &, const T1 &) = 0;
const T1 u1;
virtual T0 g(const T0 &, const T1 &) = 0;
virtual T1 p(const T1 &, const int) = 0;
struct xorshift {
uint64_t x;
xorshift(){
mt19937 rnd(chrono::steady_clock::now().time_since_epoch().count());
x = rnd();
for(int i = 0; i < 100; i++){
random();
}
}
uint64_t random(){
x = x ^ (x << 7);
return x = x ^ (x >> 9);
}
} rnd;
struct Node {
T0 value, acc;
T1 lazy;
int priority, cnt;
bool rev;
Node *l, *r;
Node(const T0 &value_, const int priority_, const T0 &u0_, const T1 &u1_)
: value(value_), acc(u0_), lazy(u1_), priority(priority_), cnt(1), rev(false), l(nullptr), r(nullptr){}
} *root = nullptr;
using Tree = Node *;
inline int cnt(Tree t) const noexcept{ return t ? t->cnt : 0; }
inline T0 acc(Tree t) const noexcept{ return t ? t->acc : u0; }
void update_cnt(Tree t){
if(t) t->cnt = 1 + cnt(t->l) + cnt(t->r);
}
void update_acc(Tree t){
if(t) t->acc = f0(acc(t->l), f0(t->value, acc(t->r)));
}
void pushup(Tree t){ update_cnt(t), update_acc(t); }
void pushdown(Tree t){
if(t && t->rev){
t->rev = false;
swap(t->l, t->r);
if(t->l) t->l->rev ^= 1;
if(t->r) t->r->rev ^= 1;
}
if(t && t->lazy != u1){
if(t->l){
t->l->lazy = f1(t->l->lazy, t->lazy);
t->l->acc = g(t->l->acc, p(t->lazy, cnt(t->l)));
}
if(t->r){
t->r->lazy = f1(t->r->lazy, t->lazy);
t->r->acc = g(t->r->acc, p(t->lazy, cnt(t->r)));
}
t->value = g(t->value, p(t->lazy, 1));
t->lazy = u1;
}
pushup(t);
}
void split(Tree t, int key, Tree &l, Tree &r){
if(!t){
l = r = nullptr;
return;
}
pushdown(t);
int implicit_key = cnt(t->l) + 1;
if(key < implicit_key){
split(t->l, key, l, t->l), r = t;
}else{
split(t->r, key - implicit_key, t->r, r), l = t;
}
pushup(t);
}
void insert(Tree &t, int key, Tree item){
Tree t1, t2;
split(t, key, t1, t2);
merge(t1, t1, item);
merge(t, t1, t2);
}
void merge(Tree &t, Tree l, Tree r){
pushdown(l);
pushdown(r);
if(!l || !r){
t = l ? l : r;
}else if(l->priority > r->priority){
merge(l->r, l->r, r), t = l;
}else{
merge(r->l, l, r->l), t = r;
}
pushup(t);
}
void erase(Tree &t, int key){
Tree t1, t2, t3;
split(t, key + 1, t1, t2);
split(t1, key, t1, t3);
merge(t, t1, t2);
}
void update(Tree t, int l, int r, T1 x){
if(l >= r) return;
Tree t1, t2, t3;
split(t, l, t1, t2);
split(t2, r - l, t2, t3);
t2->lazy = f1(t2->lazy, x);
t2->acc = g(t2->acc, p(x, cnt(t2)));
merge(t2, t2, t3);
merge(t, t1, t2);
}
T0 query(Tree t, int l, int r){
if(l == r) return u0;
Tree t1, t2, t3;
split(t, l, t1, t2);
split(t2, r - l, t2, t3);
T0 ret = t2->acc;
merge(t2, t2, t3);
merge(t, t1, t2);
return ret;
}
// [l, r)の中で左から何番目か
int find(Tree t, T0 x, int offset, bool left = true){
if(f0(t->acc, x) == x){
return -1;
}else{
if(left){
if(t->l && f0(t->l->acc, x) != x){
return find(t->l, x, offset, left);
}else{
return (f0(t->value, x) != x) ? offset + cnt(t->l) : find(t->r, x, offset + cnt(t->l) + 1, left);
}
}else{
if(t->r && f0(t->r->acc, x) != x){
return find(t->r, x, offset + cnt(t->l) + 1, left);
}else{
return (f0(t->value, x) != x) ? offset + cnt(t->l) : find(t->l, x, offset, left);
}
}
}
}
void reverse(Tree t, int l, int r){
if(l >= r) return;
Tree t1, t2, t3;
split(t, l, t1, t2);
split(t2, r - l, t2, t3);
t2->rev ^= 1;
merge(t2, t2, t3);
merge(t, t1, t2);
}
// [l, r)の先頭がmになるようにシフトさせる。std::rotateと同じ仕様
void rotate(Tree t, int l, int m, int r){
reverse(t, l, r);
reverse(t, l, l + r - m);
reverse(t, l + r - m, r);
}
void dump(Tree t){
if(!t) return;
pushdown(t);
dump(t->l);
cout << t->value << " ";
dump(t->r);
}
public:
BaseImplicitTreap(const T0 &u0_, const T1 &u1_) : u0(u0_), u1(u1_){}
void set_by_vector(const vector<T0> &a){
for(int i = 0; i < (int)a.size(); i++){
insert(i, a[i]);
}
}
int size(){ return cnt(root); }
void insert(int pos, const T0 &x){ insert(root, pos, new Node(x, rnd.random(), u0, u1)); }
void update(int l, int r, const T1 &x){ update(root, l, r, x); }
T0 query(int l, int r){ return query(root, l, r); }
// 二分探索。[l, r)内のkでf0(tr[k], x) != xとなる最左/最右のもの。存在しない場合は-1
// たとえばMinMonoidの場合、x未満の最左/最右の要素の位置を返す
int binary_search(int l, int r, const T0 &x, bool left = true){
if(l >= r) return -1;
Tree t1, t2, t3;
split(root, l, t1, t2);
split(t2, r - l, t2, t3);
int ret = find(t2, x, l, left);
merge(t2, t2, t3);
merge(root, t1, t2);
return ret;
}
void erase(int pos){ erase(root, pos); }
void reverse(int l, int r){ reverse(root, l, r); }
void rotate(int l, int m, int r){ rotate(root, l, m, r); }
void dump(){
dump(root);
cout << "\n";
}
T0 operator[](int pos){ return query(pos, pos + 1); }
};
template <class T0, class T1>
struct MinUpdateQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
MinUpdateQuery() : MinUpdateQuery(numeric_limits<T0>::max(), numeric_limits<T1>::min()){}
T0 f0(const T0 &x, const T0 &y) override{ return min(x, y); }
T1 f1(const T1 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T0 g(const T0 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T1 p(const T1 &x, const int len) override{ return x; }
};
template <class T0, class T1>
struct SumAddQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
SumAddQuery() : SumAddQuery(0, 0){}
T0 f0(const T0 &x, const T0 &y) override{ return x + y; }
T1 f1(const T1 &x, const T1 &y) override{ return x + y; }
T0 g(const T0 &x, const T1 &y) override{ return x + y; }
T1 p(const T1 &x, const int len) override{ return x * len; }
};
template <class T0, class T1>
struct MinAddQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
MinAddQuery() : MinAddQuery(numeric_limits<T0>::max(), 0){}
T0 f0(const T0 &x, const T0 &y) override{ return min(x, y); }
T1 f1(const T1 &x, const T1 &y) override{ return x + y; }
T0 g(const T0 &x, const T1 &y) override{ return x + y; }
T1 p(const T1 &x, const int len) override{ return x; }
};
template <class T0, class T1>
struct SumUpdateQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
SumUpdateQuery() : SumUpdateQuery(0, numeric_limits<T1>::min()){}
T0 f0(const T0 &x, const T0 &y) override{ return x + y; }
T1 f1(const T1 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T0 g(const T0 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T1 p(const T1 &x, const int len) override{ return x == numeric_limits<T1>::min() ? numeric_limits<T1>::min() : x * len; }
};
template <class T0>
struct SumAffineQuery : public BaseImplicitTreap<T0, pair<T0, T0>> {
using T1 = pair<T0, T0>; // first * x + second
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
SumAffineQuery() : SumAffineQuery(0, { 1, 0 }){}
T0 f0(const T0 &x, const T0 &y) override{ return x + y; }
T1 f1(const T1 &x, const T1 &y) override{ return {x.first * y.first, x.second * y.first + y.second}; }
T0 g(const T0 &x, const T1 &y) override{ return y.first * x + y.second; }
T1 p(const T1 &x, const int len) override{ return {x.first, x.second * len}; }
};
template <class T>
struct MinmaxAffineQuery : public BaseImplicitTreap<pair<T, T>, pair<T, T>> {
using T0 = pair<T, T>; // {min, max}
using T1 = pair<T, T>; // first * x + second
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
MinmaxAffineQuery() : MinmaxAffineQuery({numeric_limits<T>::max(), -numeric_limits<T>::max()}, { 1, 0 }){}
T0 f0(const T0 &x, const T0 &y) override{ return { min(x.first, y.first), max(x.second, y.second) }; }
T1 f1(const T1 &x, const T1 &y) override{ return { x.first * y.first, x.second * y.first + y.second }; }
T0 g(const T0 &x, const T1 &y) override{
T0 ret = { x.first * y.first + y.second, x.second * y.first + y.second };
if(y.first < 0) swap(ret.first, ret.second);
return ret;
}
T1 p(const T1 &x, int len) override{ return x; }
};
#line 1 "data-structure/Treap.hpp"
#include <random>
#include <chrono>
// T0: 元の配列のモノイド
// T1: T0に対する作用素モノイド
template <class T0, class T1>
struct BaseImplicitTreap {
private:
virtual T0 f0(const T0 &, const T0 &) = 0;
const T0 u0;
virtual T1 f1(const T1 &, const T1 &) = 0;
const T1 u1;
virtual T0 g(const T0 &, const T1 &) = 0;
virtual T1 p(const T1 &, const int) = 0;
struct xorshift {
uint64_t x;
xorshift(){
mt19937 rnd(chrono::steady_clock::now().time_since_epoch().count());
x = rnd();
for(int i = 0; i < 100; i++){
random();
}
}
uint64_t random(){
x = x ^ (x << 7);
return x = x ^ (x >> 9);
}
} rnd;
struct Node {
T0 value, acc;
T1 lazy;
int priority, cnt;
bool rev;
Node *l, *r;
Node(const T0 &value_, const int priority_, const T0 &u0_, const T1 &u1_)
: value(value_), acc(u0_), lazy(u1_), priority(priority_), cnt(1), rev(false), l(nullptr), r(nullptr){}
} *root = nullptr;
using Tree = Node *;
inline int cnt(Tree t) const noexcept{ return t ? t->cnt : 0; }
inline T0 acc(Tree t) const noexcept{ return t ? t->acc : u0; }
void update_cnt(Tree t){
if(t) t->cnt = 1 + cnt(t->l) + cnt(t->r);
}
void update_acc(Tree t){
if(t) t->acc = f0(acc(t->l), f0(t->value, acc(t->r)));
}
void pushup(Tree t){ update_cnt(t), update_acc(t); }
void pushdown(Tree t){
if(t && t->rev){
t->rev = false;
swap(t->l, t->r);
if(t->l) t->l->rev ^= 1;
if(t->r) t->r->rev ^= 1;
}
if(t && t->lazy != u1){
if(t->l){
t->l->lazy = f1(t->l->lazy, t->lazy);
t->l->acc = g(t->l->acc, p(t->lazy, cnt(t->l)));
}
if(t->r){
t->r->lazy = f1(t->r->lazy, t->lazy);
t->r->acc = g(t->r->acc, p(t->lazy, cnt(t->r)));
}
t->value = g(t->value, p(t->lazy, 1));
t->lazy = u1;
}
pushup(t);
}
void split(Tree t, int key, Tree &l, Tree &r){
if(!t){
l = r = nullptr;
return;
}
pushdown(t);
int implicit_key = cnt(t->l) + 1;
if(key < implicit_key){
split(t->l, key, l, t->l), r = t;
}else{
split(t->r, key - implicit_key, t->r, r), l = t;
}
pushup(t);
}
void insert(Tree &t, int key, Tree item){
Tree t1, t2;
split(t, key, t1, t2);
merge(t1, t1, item);
merge(t, t1, t2);
}
void merge(Tree &t, Tree l, Tree r){
pushdown(l);
pushdown(r);
if(!l || !r){
t = l ? l : r;
}else if(l->priority > r->priority){
merge(l->r, l->r, r), t = l;
}else{
merge(r->l, l, r->l), t = r;
}
pushup(t);
}
void erase(Tree &t, int key){
Tree t1, t2, t3;
split(t, key + 1, t1, t2);
split(t1, key, t1, t3);
merge(t, t1, t2);
}
void update(Tree t, int l, int r, T1 x){
if(l >= r) return;
Tree t1, t2, t3;
split(t, l, t1, t2);
split(t2, r - l, t2, t3);
t2->lazy = f1(t2->lazy, x);
t2->acc = g(t2->acc, p(x, cnt(t2)));
merge(t2, t2, t3);
merge(t, t1, t2);
}
T0 query(Tree t, int l, int r){
if(l == r) return u0;
Tree t1, t2, t3;
split(t, l, t1, t2);
split(t2, r - l, t2, t3);
T0 ret = t2->acc;
merge(t2, t2, t3);
merge(t, t1, t2);
return ret;
}
// [l, r)の中で左から何番目か
int find(Tree t, T0 x, int offset, bool left = true){
if(f0(t->acc, x) == x){
return -1;
}else{
if(left){
if(t->l && f0(t->l->acc, x) != x){
return find(t->l, x, offset, left);
}else{
return (f0(t->value, x) != x) ? offset + cnt(t->l) : find(t->r, x, offset + cnt(t->l) + 1, left);
}
}else{
if(t->r && f0(t->r->acc, x) != x){
return find(t->r, x, offset + cnt(t->l) + 1, left);
}else{
return (f0(t->value, x) != x) ? offset + cnt(t->l) : find(t->l, x, offset, left);
}
}
}
}
void reverse(Tree t, int l, int r){
if(l >= r) return;
Tree t1, t2, t3;
split(t, l, t1, t2);
split(t2, r - l, t2, t3);
t2->rev ^= 1;
merge(t2, t2, t3);
merge(t, t1, t2);
}
// [l, r)の先頭がmになるようにシフトさせる。std::rotateと同じ仕様
void rotate(Tree t, int l, int m, int r){
reverse(t, l, r);
reverse(t, l, l + r - m);
reverse(t, l + r - m, r);
}
void dump(Tree t){
if(!t) return;
pushdown(t);
dump(t->l);
cout << t->value << " ";
dump(t->r);
}
public:
BaseImplicitTreap(const T0 &u0_, const T1 &u1_) : u0(u0_), u1(u1_){}
void set_by_vector(const vector<T0> &a){
for(int i = 0; i < (int)a.size(); i++){
insert(i, a[i]);
}
}
int size(){ return cnt(root); }
void insert(int pos, const T0 &x){ insert(root, pos, new Node(x, rnd.random(), u0, u1)); }
void update(int l, int r, const T1 &x){ update(root, l, r, x); }
T0 query(int l, int r){ return query(root, l, r); }
// 二分探索。[l, r)内のkでf0(tr[k], x) != xとなる最左/最右のもの。存在しない場合は-1
// たとえばMinMonoidの場合、x未満の最左/最右の要素の位置を返す
int binary_search(int l, int r, const T0 &x, bool left = true){
if(l >= r) return -1;
Tree t1, t2, t3;
split(root, l, t1, t2);
split(t2, r - l, t2, t3);
int ret = find(t2, x, l, left);
merge(t2, t2, t3);
merge(root, t1, t2);
return ret;
}
void erase(int pos){ erase(root, pos); }
void reverse(int l, int r){ reverse(root, l, r); }
void rotate(int l, int m, int r){ rotate(root, l, m, r); }
void dump(){
dump(root);
cout << "\n";
}
T0 operator[](int pos){ return query(pos, pos + 1); }
};
template <class T0, class T1>
struct MinUpdateQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
MinUpdateQuery() : MinUpdateQuery(numeric_limits<T0>::max(), numeric_limits<T1>::min()){}
T0 f0(const T0 &x, const T0 &y) override{ return min(x, y); }
T1 f1(const T1 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T0 g(const T0 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T1 p(const T1 &x, const int len) override{ return x; }
};
template <class T0, class T1>
struct SumAddQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
SumAddQuery() : SumAddQuery(0, 0){}
T0 f0(const T0 &x, const T0 &y) override{ return x + y; }
T1 f1(const T1 &x, const T1 &y) override{ return x + y; }
T0 g(const T0 &x, const T1 &y) override{ return x + y; }
T1 p(const T1 &x, const int len) override{ return x * len; }
};
template <class T0, class T1>
struct MinAddQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
MinAddQuery() : MinAddQuery(numeric_limits<T0>::max(), 0){}
T0 f0(const T0 &x, const T0 &y) override{ return min(x, y); }
T1 f1(const T1 &x, const T1 &y) override{ return x + y; }
T0 g(const T0 &x, const T1 &y) override{ return x + y; }
T1 p(const T1 &x, const int len) override{ return x; }
};
template <class T0, class T1>
struct SumUpdateQuery : public BaseImplicitTreap<T0, T1> {
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
SumUpdateQuery() : SumUpdateQuery(0, numeric_limits<T1>::min()){}
T0 f0(const T0 &x, const T0 &y) override{ return x + y; }
T1 f1(const T1 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T0 g(const T0 &x, const T1 &y) override{ return y == numeric_limits<T1>::min() ? x : y; }
T1 p(const T1 &x, const int len) override{ return x == numeric_limits<T1>::min() ? numeric_limits<T1>::min() : x * len; }
};
template <class T0>
struct SumAffineQuery : public BaseImplicitTreap<T0, pair<T0, T0>> {
using T1 = pair<T0, T0>; // first * x + second
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
SumAffineQuery() : SumAffineQuery(0, { 1, 0 }){}
T0 f0(const T0 &x, const T0 &y) override{ return x + y; }
T1 f1(const T1 &x, const T1 &y) override{ return {x.first * y.first, x.second * y.first + y.second}; }
T0 g(const T0 &x, const T1 &y) override{ return y.first * x + y.second; }
T1 p(const T1 &x, const int len) override{ return {x.first, x.second * len}; }
};
template <class T>
struct MinmaxAffineQuery : public BaseImplicitTreap<pair<T, T>, pair<T, T>> {
using T0 = pair<T, T>; // {min, max}
using T1 = pair<T, T>; // first * x + second
using BaseImplicitTreap<T0, T1>::BaseImplicitTreap;
MinmaxAffineQuery() : MinmaxAffineQuery({numeric_limits<T>::max(), -numeric_limits<T>::max()}, { 1, 0 }){}
T0 f0(const T0 &x, const T0 &y) override{ return { min(x.first, y.first), max(x.second, y.second) }; }
T1 f1(const T1 &x, const T1 &y) override{ return { x.first * y.first, x.second * y.first + y.second }; }
T0 g(const T0 &x, const T1 &y) override{
T0 ret = { x.first * y.first + y.second, x.second * y.first + y.second };
if(y.first < 0) swap(ret.first, ret.second);
return ret;
}
T1 p(const T1 &x, int len) override{ return x; }
};